Author Archives: RetroEpic
Engineer
Below are some progress shots of our character making workflow, from initial concept sketch to finished mesh with textures.
Posted in Asset Crafting
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Christmas Update: A Day in the Woods 1.0.4!
We’ve released the 1.0.4 version of A Day in the Woods today! Among the various fixes and improvements, this update includes an all new theme: Christmas! Download the latest version for PC and Mac here. Other changes include: Fixed windowed … Continue reading
Paint Splatter Surface Effect
Controls Mouse click / Drag – Paint on surface R – Reset Features Any renderable object can act as a brush, by default particles are used. Paint effect based on particles, any way a a particle can be moved, the … Continue reading
Posted in Labs
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