Author Archives: Bryan

About Bryan

I draw things.

Plantation

Lately we’ve been invested in work for a client that has required, among other things, models of 19th century Southern-States plantation workers and owners. So, here we have some of the models in all their glory. This was a fun … Continue reading

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Seamonsters and Cannons

Today we bring you more artwork in our Asset Crafting series. We’ve made some Steampunk-inspired cannons for great clients of ours, Sea Monster. These cannons were used in an iOS Augmented Reality app we built, in which an interactive cannon … Continue reading

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Moving on up

A Day in the Woods is going places! It’s officially an entrant to the IGF awards, as well as going live for sale at Gamersgate.com. Head over to both the sites at the following links to show your support and … Continue reading

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Victorian Veggies

New artwork ahoy! I thought I’d share with you some new concept artwork for a new project in the works, running with a theme of victorian-era vegetables. That’s all I’ll say about that for now, because as it is with … Continue reading

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A Day in the Woods Release, And Other News

Our latest game, A Day in The Woods (check it out!), is recieving critical acclaim and garnering lots of attention from big names and places across the web! We’re very excited of course, as it was a product of a … Continue reading

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