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	<title>RetroEpic Software</title>
	<atom:link href="http://retroepic.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://retroepic.com</link>
	<description></description>
	<lastBuildDate>Thu, 17 May 2012 10:21:25 +0000</lastBuildDate>
	<language>en</language>
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		<title>Engineer</title>
		<link>http://retroepic.com/engineer/</link>
		<comments>http://retroepic.com/engineer/#comments</comments>
		<pubDate>Thu, 17 May 2012 10:20:11 +0000</pubDate>
		<dc:creator>RetroEpic</dc:creator>
				<category><![CDATA[Asset Crafting]]></category>

		<guid isPermaLink="false">http://retroepic.com/?p=1389</guid>
		<description><![CDATA[Below are some progress shots of our character making workflow, from initial concept sketch to finished mesh with textures.]]></description>
			<content:encoded><![CDATA[<p>Below are some progress shots of our character making workflow, from initial concept sketch to finished mesh with textures.</p>

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		<title>Flowing Water</title>
		<link>http://retroepic.com/flowing-water/</link>
		<comments>http://retroepic.com/flowing-water/#comments</comments>
		<pubDate>Sun, 22 Apr 2012 12:20:47 +0000</pubDate>
		<dc:creator>Keith</dc:creator>
				<category><![CDATA[Labs]]></category>

		<guid isPermaLink="false">http://retroepic.com/?p=1404</guid>
		<description><![CDATA[Flowing water! We created this water simulator based on the Flow paper by Valve Software: http://www.valvesoftware.com/publications/2010/siggraph2010_vlachos_waterflow.pdf Instructions WASD/Arrows: Move around Mouse: Look around Left-Mouse: Splat blood into the water Features Vector based water flow, authored inside the Unity Editor, vector &#8230; <a href="http://retroepic.com/flowing-water/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Flowing water! We created this water simulator based on the Flow paper by Valve Software: http://www.valvesoftware.com/publications/2010/siggraph2010_vlachos_waterflow.pdf</p>
<div style='position: relative;'><a style='
					text-align: center; 
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					-webkit-border-radius: 30px 30px 0px 0px;
					position: relative;
					padding: 0px; 
					display: block; 
					font-weight: bold;
					width: 600px;
					height: 338px;
					overflow: hidden;
					background: url(http://retroepic.com/wp-content/lab/waterFlowWeb_ss.jpg) ;
					' href='http://retroepic.com/flowing-water/' title='Launch'>
					<div style='
						background: black; 
						position: absolute; 
						bottom: 0px; 
						width:100%; 
						overflow: hidden;'>click to launch</div>
					
				</a></div><br />
<p><strong>Instructions</strong></p>
<p>WASD/Arrows: Move around<br />
Mouse: Look around<br />
Left-Mouse: Splat blood into the water</p>
<p><strong>Features</strong></p>
<ul>
<li>Vector based water flow, authored inside the Unity Editor, vector fields can be changed at run time too(at a price).</li>
<li>Surface debris that runs on the current.</li>
<li>Reflection, refraction and water depth.</li>
<li>Flowing water colour, comes in two flavours:<br />
<em>Constant: </em>continually pump sewage into the water plane, pump clean water into the system from a pipe, water washing through a pile of rubbish can pick up that tasty green hint.<br />
<em>Dynamic:</em> splat blood on the water surface when that zombie takes a hit, kick up silt as your characters run through shallow water and watch it dissipate.</li>
</ul>
<p><strong>The Future</strong></p>
<ul>
<li>Rigidbodies float in the water and get caught in the current.</li>
<li>Surface splashes</li>
<li>Surface foam with density maps</li>
</ul>
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		<item>
		<title>Christmas Update: A Day in the Woods 1.0.4!</title>
		<link>http://retroepic.com/christmas-update-a-day-in-the-woods/</link>
		<comments>http://retroepic.com/christmas-update-a-day-in-the-woods/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 15:07:46 +0000</pubDate>
		<dc:creator>RetroEpic</dc:creator>
				<category><![CDATA[A Day In The Woods]]></category>
		<category><![CDATA[Home]]></category>
		<category><![CDATA[a day in the woods]]></category>
		<category><![CDATA[christmas]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://retroepic.com/?p=1360</guid>
		<description><![CDATA[We&#8217;ve released the 1.0.4 version of A Day in the Woods today! Among the various fixes and improvements, this update includes an all new theme: Christmas! Download the latest version for PC and Mac here. Other changes include: Fixed windowed &#8230; <a href="http://retroepic.com/christmas-update-a-day-in-the-woods/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve released the 1.0.4 version of A Day in the Woods today!</p>
<div style="text-align: center;">
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/yyRemVVErGA?fs=1&#038;feature=oembed" frameborder="0" allowfullscreen></iframe></p>
</div>
<p>Among the various fixes and improvements, this update includes an all new theme: <strong>Christmas!</strong></p>
<p style="text-align: center;"><a title="A Day in the Woods" href="http://retroepic.com/a-day-in-the-woods/">Download the latest version for PC and Mac here</a>.</p>
<p><a style="color: #ff4b33; line-height: 24px; font-size: 16px;" href="http://retroepic.com/christmas-update-a-day-in-the-woods/boxartchristmas_360x450/" rel="attachment wp-att-1362"><img class="alignright size-full wp-image-1362" style="border-style: initial; border-color: initial;" title="Box Art" src="http://retroepic.com/wp-content/uploads/2011/12/boxArtChristmas_360x450.jpg" alt="A Day in the Woods Christmas Update" width="360" height="450" /></a></p>
<div><span style="font-size: small;"><span style="line-height: 24px;"><span style="text-decoration: underline;"><br />
</span></span></span>Other changes include:</p>
<div>
<ul>
<li>Fixed windowed mode startup issue on Windows builds</li>
<li>Fixed missing sprite/season unlock notifications under certain circumstances</li>
<li>Fixed star rating not updating once the player completed at a higher star rating and higher move rating than a previous attempt</li>
<li>Fixed collectables disappearing after the player entters and exits the gameplay menu</li>
<li>Fixed numerous minor bugs</li>
<li>Updated version checking system, build number is now shown too</li>
<li>Updated quality settings to exclude more expensive effects in lower detail settings</li>
<li>Added slide-move control scheme: click and hold on a tile adjacent to the sprite, then slide the cursor to other adjacent tiles to control the sprite in a faster smoother way.</li>
<li>Added localization framework: Additional languages coming soon!</li>
<li>Added credits button</li>
</ul>
</div>
<p>Desura users, the new version is pending approval and should be made available soon.</p>
<p>We hope you enjoy the update!</p>
<p>All of us from RetroEpic want to wish everyone a Merry Christmas and a Happy 2012!</p>
</div>
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		<title>Paint Splatter Surface Effect</title>
		<link>http://retroepic.com/paint-splatter-surface-effect/</link>
		<comments>http://retroepic.com/paint-splatter-surface-effect/#comments</comments>
		<pubDate>Mon, 19 Dec 2011 11:44:44 +0000</pubDate>
		<dc:creator>RetroEpic</dc:creator>
				<category><![CDATA[Labs]]></category>

		<guid isPermaLink="false">http://retroepic.com/?p=1355</guid>
		<description><![CDATA[Controls Mouse click / Drag &#8211; Paint on surface R &#8211; Reset Features Any renderable object can act as a brush, by default particles are used. Paint effect based on particles, any way a a particle can be moved, the &#8230; <a href="http://retroepic.com/paint-splatter-surface-effect/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<a style='text-align: center; border: 1px #ddd solid; padding: 10px; display: block; font-weight: bold;' href='http://retroepic.com/paint-splatter-surface-effect/' title='Launch'>click to launch</a><br />
<p><strong>Controls</strong></p>
<ul>
<li>Mouse click / Drag &#8211; Paint on surface</li>
<li>R &#8211; Reset</li>
</ul>
<p><strong>Features</strong></p>
<ul>
<li>Any renderable object can act as a brush, by default particles are used.</li>
<li>Paint effect based on particles, any way a a particle can be moved, the paint will spread.</li>
<li>Approximated/Implicit paint physics, paint slides down walls, drips off roofs and pools on floors.</li>
<li>Per surface control over paint color, paint fade time, paint resolution, camera dimensions.</li>
</ul>
<p><strong>Limitations</strong></p>
<ul>
<li>Flat surfaces only, preferably Unity Planes or similar geometry (see example), Unity planes can be scaled to increase size.</li>
<li>One paint colour per surface.</li>
</ul>
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		<title>Plantation</title>
		<link>http://retroepic.com/plantation/</link>
		<comments>http://retroepic.com/plantation/#comments</comments>
		<pubDate>Thu, 15 Dec 2011 08:11:24 +0000</pubDate>
		<dc:creator>Bryan</dc:creator>
				<category><![CDATA[Asset Crafting]]></category>

		<guid isPermaLink="false">http://retroepic.com/?p=1346</guid>
		<description><![CDATA[Lately we&#8217;ve been invested in work for a client that has required, among other things, models of 19th century Southern-States plantation workers and owners. So, here we have some of the models in all their glory. This was a fun &#8230; <a href="http://retroepic.com/plantation/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Lately we&#8217;ve been invested in work for a client that has required, among other things, models of 19th century Southern-States plantation workers and owners.</p>
<p>So, here we have some of the models in all their glory. This was a fun one for me because I got to try my hand at texturing. Thanks to Hannes for all his patience with me, and as always thanks to Xavier for the great meshes!</p>

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		<title>Seamonsters and Cannons</title>
		<link>http://retroepic.com/seamonsters-and-cannons/</link>
		<comments>http://retroepic.com/seamonsters-and-cannons/#comments</comments>
		<pubDate>Thu, 08 Dec 2011 09:08:27 +0000</pubDate>
		<dc:creator>Bryan</dc:creator>
				<category><![CDATA[Asset Crafting]]></category>

		<guid isPermaLink="false">http://retroepic.com/?p=1321</guid>
		<description><![CDATA[Today we bring you more artwork in our Asset Crafting series. We&#8217;ve made some Steampunk-inspired cannons for great clients of ours, Sea Monster. These cannons were used in an iOS Augmented Reality app we built, in which an interactive cannon &#8230; <a href="http://retroepic.com/seamonsters-and-cannons/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Today we bring you more artwork in our Asset Crafting series. We&#8217;ve made some Steampunk-inspired cannons for great clients of ours, Sea Monster.</p>
<p>These cannons were used in an iOS Augmented Reality app we built, in which an interactive cannon fires at a seamonster that emerges from a business card. The truly excellent work comes from Master 3D Modeller Xavier, and Master Texture Artist Hannes, with a few concept sketches from myself.</p>
<p><a href="http://t.co/7S7zNE3o" onclick="pageTracker._trackPageview('/outgoing/t.co/7S7zNE3o?referer=');">Check out this video of the app in action!</a></p>
<p>For more info on Seamonster and the cool things they do, check out their website at <a href="http://seamonster.co.za" target="_blank" onclick="pageTracker._trackPageview('/outgoing/seamonster.co.za?referer=');">seamonster.co.za</a>.</p>

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		<title>Moving on up</title>
		<link>http://retroepic.com/moving-on-up/</link>
		<comments>http://retroepic.com/moving-on-up/#comments</comments>
		<pubDate>Thu, 27 Oct 2011 15:02:38 +0000</pubDate>
		<dc:creator>Bryan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://retroepic.com/?p=1257</guid>
		<description><![CDATA[A Day in the Woods is going places! It&#8217;s officially an entrant to the IGF awards, as well as going live for sale at Gamersgate.com. Head over to both the sites at the following links to show your support and &#8230; <a href="http://retroepic.com/moving-on-up/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>A Day in the Woods is going places! It&#8217;s officially an entrant to the IGF awards, as well as going live for sale at Gamersgate.com. Head over to both the sites at the following links to show your support and grab a copy if you haven&#8217;t already!</p>
<p><a href="http://retroepic.com/moving-on-up/indiedb-screenshot/" rel="attachment wp-att-1258"><img class="alignright size-medium wp-image-1258" title="IndieDB-ScreenShot" src="http://retroepic.com/wp-content/uploads/2011/10/IndieDB-ScreenShot-700x525.jpg" alt="" width="700" height="525" /></a></p>
<p><a href="http://www.gamersgate.com/DD-ADITW/a-day-in-the-woods" onclick="pageTracker._trackPageview('/outgoing/www.gamersgate.com/DD-ADITW/a-day-in-the-woods?referer=');">Gamersgate.com</a>     <a href="http://www.igf.com/php-bin/entry2012.php?id=464" onclick="pageTracker._trackPageview('/outgoing/www.igf.com/php-bin/entry2012.php?id=464&amp;referer=');">IGF Entry</a></p>
<p>That&#8217;s all for now, back to work to bring you more awesome games. Keep an ear to the website for more news.</p>
<p>Cheers!</p>
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		<title>Victorian Veggies</title>
		<link>http://retroepic.com/victorian-veggies/</link>
		<comments>http://retroepic.com/victorian-veggies/#comments</comments>
		<pubDate>Wed, 19 Oct 2011 13:58:03 +0000</pubDate>
		<dc:creator>Bryan</dc:creator>
				<category><![CDATA[Asset Crafting]]></category>

		<guid isPermaLink="false">http://retroepic.com/?p=1244</guid>
		<description><![CDATA[New artwork ahoy! I thought I&#8217;d share with you some new concept artwork for a new project in the works, running with a theme of victorian-era vegetables. That&#8217;s all I&#8217;ll say about that for now, because as it is with &#8230; <a href="http://retroepic.com/victorian-veggies/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>New artwork ahoy! I thought I&#8217;d share with you some new concept artwork for a new project in the works, running with a theme of victorian-era vegetables. That&#8217;s all I&#8217;ll say about that for now, because as it is with things in an early production phase, everything&#8217;s still up in the air.</p>
<p>With the concept work on these guys done, I handed it off to Xavier and Hannes, who did the 3D modelling and texturing respectively. You can see more of their fantastic work over at the <a title="Asset Crafting" href="http://retroepic.com/portfolio/crafting/">Asset Crafting</a> page.</p>

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<p>That&#8217;s all for now, but more is to come!</p>
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		<title>A Day in the Woods Release, And Other News</title>
		<link>http://retroepic.com/a-day-in-the-woods-release-and-other-news/</link>
		<comments>http://retroepic.com/a-day-in-the-woods-release-and-other-news/#comments</comments>
		<pubDate>Thu, 13 Oct 2011 14:22:41 +0000</pubDate>
		<dc:creator>Bryan</dc:creator>
				<category><![CDATA[Home]]></category>

		<guid isPermaLink="false">http://retroepic.com/?p=1209</guid>
		<description><![CDATA[Our latest game, A Day in The Woods (check it out!), is recieving critical acclaim and garnering lots of attention from big names and places across the web! We&#8217;re very excited of course, as it was a product of a &#8230; <a href="http://retroepic.com/a-day-in-the-woods-release-and-other-news/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" title="Box Art" src="http://retroepic.com/wp-content/uploads/2011/10/boxArt_360x518.jpg" alt="" width="360" height="518" />Our latest game, A Day in The Woods (<a title="A Day in the Woods" href="http://retroepic.com/a-day-in-the-woods/">check it out!</a>), is recieving critical acclaim and garnering lots of attention from big names and places across the web!</p>
<p>We&#8217;re very excited of course, as it was a product of a lot of love and labour from our dedicated team, and we here at RetroEpic want to thank everyone involved with helping us getting it out there.</p>
<p>So, in the spirit of giving back to our fans and customers, we&#8217;re dropping the retail price of Uberboat 2 down to $10, and every preorder (including existing ones) will include a copy of A Day in the Woods free!</p>
<p>Aside from that a lot of exciting projects, ideas and developments are buzzing around the RetroEpic offices, keeping us busy and on our toes, so stay tuned to your favourite lil&#8217; indie developers blog for more info as it happens!</p>
<p>Salut!</p>
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		<title>Figureheads</title>
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		<pubDate>Sun, 18 Sep 2011 13:23:35 +0000</pubDate>
		<dc:creator>RetroEpic</dc:creator>
				<category><![CDATA[Asset Crafting]]></category>

		<guid isPermaLink="false">http://retroepic.com/?p=981</guid>
		<description><![CDATA[&#160;]]></description>
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<p>&nbsp;</p>
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